

Let's start with the laundry list of bugs I encountered while playing the demo's PC version: So, here: a shot of my dead butt, waiting for a squadmate respawn. Trying to capture still images of frantic gunfights was difficult thanks to motion blur and explosive effects crowding the view. Sometimes beautiful, sometimes buggy, sometimes Superman 64

But a few immediately apparent problems, including inelegant combat, stilted world-building, and confusing systems, make one thing clear: Destiny 2 already seems like a better game, and that's not a good starting point for a latecomer. At its best, Bioware's latest game feels like dreamy, action-gaming catnip. Anthem has arrived with some beautiful imagery, lush worlds, and intriguing, jetpack-fueled blasts into the sky. In this week's case, there's something worse going on than unoptimized netcode. Months after Fallout 76's wonky pre-release demo, here we are again with a disconnect-ridden taste of Anthem. A longtime game maker known for sprawling, choice-filled adventures has thrown its hat into the "shared online shooter" ring, and the public's first taste is a buggy, uneven mess that lands somewhere shy of a beta. The result may very well be the most cruel definition of "VIP" ever sold by a video game company.Īnd it comes with a serious case of déjà vú. On Friday, EA and Bioware gave everyone who pre-ordered the online shooter Anthem access to a "VIP demo," complete with missions and combat-filled zones from the upcoming game.
